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The Product
 

Wedding and event planning with a virtual coordinator

The Problem
 

Users wanted a simple way to organize and plan their wedding day without hiring a wedding planner ​​

The Goal

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Design a feature that creates custom itineraries based of simple user details ​​​

My Role

UX Designer

Timeline

6 Weeks

The Team

Solo

User Research

Pain Points

I held in person interviews with a wide range of demographics in order to better understand the needs, desires and frustrations of our audience. The takeaway from these interviews was that users want to spend less time providing information and details when planning a wedding or event. 

 

The user group reinforced our concerns that the website is requesting more information than is necessary to provide a thorough wedding day agenda. Rather than request more information, the virtual planning feature can fill in generic information that will provide a thorough agenda. 

Time Consuming

Filling in all the specific details for the event is time consuming

Too Many Options

There are too many features and extras to choose from making it take additional time to complete the process

No User Reviews

There are no user images or reviews of how the virtual coordinator worked for them

Starting the Design

Westover
Vineyard

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1. Paper Wireframes

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Elements included: 
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Reviews             Photos             Filters             Images             Order             Preview             Delivery
 

2. Digital Wireframes

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The initial phase of creating a custom itinerary with specific details 

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Users provide basic information required to book a tour online

3. Low Fidelity Prototype

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Test out the prototype

4. Usability Study Results

I hosted two remote usability studies where users were given a list of tasks to complete with an indefinite amount of time. Users were encouraged to make comments about the process but were not given the ability to ask questions.  The first study was done to test the wireframes and understand where users were getting stuck and how we could enhance the design to better fit the needs of the users. The second study was doing to test the low fidelity prototype. The purpose was to see if the changes made to the wireframes were successful. This also provided the opportunity to get user feedback on a more finalized design. 

Round 1 Findings​


Users felt they were spending too much time entering personal information


There wasn't an obvious option to share the itinerary with others

Reviews and photos from other users would be helpful

Round 2 Findings

 

Users wanted to see what times were available when scheduling a tour

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There was a lot of repeat information that cluttered the pages and made it difficult to find what they were looking for​

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Users wanted the option to choose their agenda from a list of templates rather than create their own

1. Mockups

Before Usability Study #1

After Usability Study #1

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Users wanted to see which dates and times were available to book tours. This version allows users to see which dates and times are available. 

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2. High Fidelity Prototype

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Test out the prototype

3. Accessibility

Visuals

Included visuals and descriptions of products for those with visual impairments

Usability Guidelines

Followed web content usability guidelines to ensure those with  motor, auditory and cognitive disabilities can use the app without difficulty.

Filters

 Included filter options for those with allergies

Next Steps

1

Make adjustments based on research and user feedback

2

Test app through an in person usability study 

3

Organize a peer critique session to ensure the app has been fine tuned and fully functional

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